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Archivio per la categoria ‘News & Rumors’

Digital Display Voltage Meter Bug

Digital Display Voltage Meter Rear

Osservando questi due display a prima vista non si notano grosse differenze.

Errato! il Display dove si legge V2.0 (versione aggiornata del precedente) funziona perfettamente anche se inserito molto vicino al PCB di un’alimentatore Switching, l’altro invece a Random si resetta visualizzando 888 basta allontanarlo di 10 CM dal PCB dell’alimentatore Switching e funziona perfettamente.

Ho voluto condividere questa notizia perche’ non sono l’unico a cui e’ successo questo bizzarro difetto.

Gallery:

U64 (Elite)/U2/U2+/U2+L v3.10j (Core: v1.42) Aggiornamento Firmware

E’ stato rilasciato un nuovo aggiornamento firmware per l’Ultimate-64 (U64/U64E) / U2 / U2+ / U2+L da Gideon.

Anche questa versione presenta alcune modifiche significative per l’aggiornamento del firmware. Si prega di leggere il manuale prima di installare 3.10i.

Background:

If you would take some time to check the commit history of the repository at GitHub, you may find over 500 commits since the last released version, 3.10a. This is a lotttt more than it usually takes to release a next firmware version. The version is still 3.10, so there are not many functional changes. Yet, files have been touched, updated, or just made compatible with the new Ultimate-II+L hardware. It was more difficult than expected to get the Lattice FPGA to work correctly and keep compatibility with the existing hardware platforms.

On top of the new introduction of the Ultimate-II+L, there is still a need to support the “good old” 1541 Ultimate-II (or simply: U2). There have always been issues with the Microblaze processor and the compiler from Xilinx. Every version of the Xilinx compiler had different bugs that caused the Microblaze based firmware to be broken in one way or another.

Since the U2+L runs well on the Risc-V, it was decided to upgrade the CPU inside of the U2 and ditch the Microblaze forever. Unfortunately, the CPU that was chosen to run inside of the U2+L did not fit in the same space as the Microblaze clone, so I decided to write my own Risc-V compatible CPU. This is the CPU that will be used from now on in the 1541 Ultimate-II.

General Fixes:

  • [Important] Fixed ExFAT filesystems with 128kB clusters (Fixes failing D64 mounts from some ExFAT thumbdrives)
  • [Facebook Discussion] EasyFlash save function now saves all chip chunks to support incomplete CRT files
  • [Issue-271] GEORAM at boot (MarkusC64)
  • [Issue-279] Support for 2 MHz operation for any cartridge, including EasyFlash
  • [Issue-246] Fixed: Virtual Printer crashes when file cannot be created.
  • [Issue-234] Deleting last item in directory makes selection invisible
  • [Issue-236] Confirmation modal asking a question only gives ‘OK’ instead of ‘Yes/No’.
  • [Issue-R17] Added mapping of ESC key to RUN/STOP.
  • [Facebook Request] Added: Leave menu on mount (can be selected per drive)
  • [Facebook Bug Report]: Fixed starting Kingsoft Business Basic cartridge
  • [Facebook Bug Report]: Allow Maverick (and others?) to write wrong sector headers on MFM tracks.
  • [Facebook Bug Report]: Unable to select GeoRAM. Is now a mode of the RAM Expansion Unit.
  • [Facebook Bug Report]: Fixed color palette not loaded at boot (U64 only).
  • [Facebook Bug Report]: Fixed USB sticks not recognized
  • [Messenger Report]: Improvements to palette file read. Rejects faulty files. Fixes hang-up
  • [Messenger Report]: Fixes ‘Create DNP’ when run from Telnet. Turned out to be a stack overflow.
  • [Email Discussion]: Adds EEPROM segment to GMOD2 when it is missing in the CRT file

U64 core fixes:

  • Multicolor graphics side border bug (core version V1.41 => V1.42)

Modem fixes:

  • ACIA NMI pulse extension to extend over bad line. This allows the 6502 to see it always.
  • Performance optimization ACIA / Modem
  • Allow spaces after ATDT command.
  • Minor fixes in the modem emulation layer from Scott Hutter (xlar54)

Cartridge Support:

  • [Issue-314] Added support for Blackbox V9.
  • Additional C128 cartridge variant that allows banking and offers some RAM (U2/U2+/U2+L only).

Additions:

  • Firmware target added: Ultimate-II+L; the Lattice version!
  • System Information page (F4) now shows elaborate version info.
  • GEOS support functions from MarkusC64

Download:

source: ultimate64.com github.com facebook

U64 (Elite)/U2/U2+/U2+L v3.10i (Core: v1.42) Aggiornamento Firmware

E’ stato rilasciato un nuovo aggiornamento firmware per l’Ultimate-64 (U64/U64E) / U2 / U2+ / U2+L da Gideon.

Anche questa versione presenta alcune modifiche significative per l’aggiornamento del firmware. Si prega di leggere il manuale prima di installare 3.10i.

Background:

If you would take some time to check the commit history of the repository at GitHub, you may find over 500 commits since the last released version, 3.10a. This is a lotttt more than it usually takes to release a next firmware version. The version is still 3.10, so there are not many functional changes. Yet, files have been touched, updated, or just made compatible with the new Ultimate-II+L hardware. It was more difficult than expected to get the Lattice FPGA to work correctly and keep compatibility with the existing hardware platforms.

On top of the new introduction of the Ultimate-II+L, there is still a need to support the “good old” 1541 Ultimate-II (or simply: U2). There have always been issues with the Microblaze processor and the compiler from Xilinx. Every version of the Xilinx compiler had different bugs that caused the Microblaze based firmware to be broken in one way or another.

Since the U2+L runs well on the Risc-V, it was decided to upgrade the CPU inside of the U2 and ditch the Microblaze forever. Unfortunately, the CPU that was chosen to run inside of the U2+L did not fit in the same space as the Microblaze clone, so I decided to write my own Risc-V compatible CPU. This is the CPU that will be used from now on in the 1541 Ultimate-II.

General Fixes:

  • [Important] Fixed ExFAT filesystems with 128kB clusters (Fixes failing D64 mounts from some ExFAT thumbdrives)
  • [Facebook Discussion] EasyFlash save function now saves all chip chunks to support incomplete CRT files
  • [Issue-271] GEORAM at boot (MarkusC64)
  • [Issue-279] Support for 2 MHz operation for any cartridge, including EasyFlash
  • [Issue-246] Fixed: Virtual Printer crashes when file cannot be created.
  • [Issue-234] Deleting last item in directory makes selection invisible
  • [Issue-236] Confirmation modal asking a question only gives ‘OK’ instead of ‘Yes/No’.
  • [Issue-R17] Added mapping of ESC key to RUN/STOP.
  • [Facebook Request] Added: Leave menu on mount (can be selected per drive)
  • [Facebook Bug Report]: Fixed starting Kingsoft Business Basic cartridge
  • [Facebook Bug Report]: Allow Maverick (and others?) to write wrong sector headers on MFM tracks.
  • [Facebook Bug Report]: Unable to select GeoRAM. Is now a mode of the RAM Expansion Unit.
  • [Facebook Bug Report]: Fixed color palette not loaded at boot (U64 only).
  • [Facebook Bug Report]: Fixed USB sticks not recognized
  • [Messenger Report]: Improvements to palette file read. Rejects faulty files. Fixes hang-up
  • [Messenger Report]: Fixes ‘Create DNP’ when run from Telnet. Turned out to be a stack overflow.
  • [Email Discussion]: Adds EEPROM segment to GMOD2 when it is missing in the CRT file

U64 core fixes:

  • Multicolor graphics side border bug (core version V1.41 => V1.42)

Modem fixes:

  • ACIA NMI pulse extension to extend over bad line. This allows the 6502 to see it always.
  • Performance optimization ACIA / Modem
  • Allow spaces after ATDT command.
  • Minor fixes in the modem emulation layer from Scott Hutter (xlar54)

Cartridge Support:

  • [Issue-314] Added support for Blackbox V9.
  • Additional C128 cartridge variant that allows banking and offers some RAM (U2/U2+/U2+L only).

Additions:

  • Firmware target added: Ultimate-II+L; the Lattice version!
  • System Information page (F4) now shows elaborate version info.
  • GEOS support functions from MarkusC64

Download:

* Temporarily revoked due to one report of bricked unit.

source: ultimate64.com github.com facebook

X-2023: Risultati ufficiali del Demo Party & Downloads

Questi sono i risultati ufficiali  & Download del Demo Party X-2023. Per maggiori informazioni o aggiornamenti visita il sito CSDB nella sezione X-2023.

C64 Demo:

  • 1 – Next Level by Performers
  • 2 – Mojo by Bonzai, Pretzel Logic
  • 3 – Wonderland XIV by Censor Design
  • 4 – No Bounds by Genesis Project
  • 5 – Multiverse by Nah-Kolor
  • 6 – Hiraeth by Xenon
  • 7 – Hues by Fairlight
  • 8 – Kinetics by Triad
  • 9 – White Lines by Plush
  • 10 – Event Zero Trailer by Lethargy
  • 11 – Operation Eindhoven by Resource, The Dreams
  • 12 – Deep Space 64 by Abyss Connection
  • 13 – We Love PETSCII by Low Spirit, Nordischsound
  • 14 – Staying Alive by Youth
  • 15 – Cosmodrome Teaser by Gorbat Soft
  • 16 – Onslaught On Tour by Onslaught
  • 18 – Partyhol by Silicon Limited
  • 19 – 4kefrenzy by Onslaught
  • 20 – Nous Etions La by Fantastic 4 Cracking Group
  • 21 – 2 Broke Gurlz by Chocotrophy
  • 22 – Spray Paint by 8 Bits High
  • 23 – X-Copy – The Intro by Hoaxers
  • 24 – Tears in Runes by Macx, Martinland

C64 4K Intro:

  • 1 – Boo! by Reflex
  • 2 – The end is 2023 by Cycleburner
  • 3 – Phuture by Arise
  • 4 – Raster Fun X2023 4kb Intro by TREX

C64 Music:

  • 1 – Pixelated Neon Nights by LMan
  • 2 – Arrive by psych858o
  • 3 – Sledgejammer by Jammer
  • 4 – Levitating by Juzdie
  • 5 – Cold Fusion by Vincenzo
  • 6 – Ballad for Jeff by Shogoon
  • 7 – Pops! by Magnar Harestad
  • 8 – Don’t Hassel De Hoof by Toggle
  • 9 – Good Old Times by Nordischsound
  • 10 – Platform Hopping by Lft
  • 11 – Brothers in Oscillators by Mibri
  • 12 – On Borrowed Wings by Stinsen
  • 13 – Mooj Joom by The Syndrom
  • 14 – SID85
  • 15 – Yesteryears by Apollyon
  • 16 – Sheds on a Sea-Girt Isle by Linus
  • 17 – Chord Explorer by MCH
  • 18 – Lookback by Warlord
  • 19 – Rumblr by OMP
  • 20 – Disc Drive Dancing Delight by Qdor/Fegolhuzz
  • 21 – The World is Burning by Spider Jerusalem
  • 22 – X2023 by Sad
  • 23 – Electric Doobeedoo by Warp 8
  • 24 – Light from Above by SIDWAVE
  • 25 – They Call It Scene Funk by Uneksija
  • 26 – Yildizlarin Cennet by SoNiC
  • 27 – Hanka Salmi by Moraff
  • 28 – Disco n’ Derlando by Hairdog
  • 29 – X-istence by NecroPolo
  • 30 – Ye Olde Forest by Røly
  • 31 – Teeth2grind by Picrard

C64 Graphics:

  • 1 – The Man of Many Hours by Duce
  • 2 – Broken by Electric
  • 3 – Love Reyn by Facet
  • 4 – Summertime Snack by The Sarge
  • 5 – Sol Invictus by Talent
  • 6 – Dopamine Girl by Sulevi
  • 7 – The Lookout by LMan
  • 8 – Someren är Kort by Apollyon
  • 9 – Me Love you Longtime by Der Piipo
  • 10 – Stargazing by Leon
  • 11 – Splash! by Mikael
  • 12 – A Bright Future by Nith
  • 13 – Staredown by Archmage
  • 14 – Sore Loser by Hani
  • 15 – Seven Ghosts of Rämenevaletto by ibux
  • 16 – Looking for X by Sebaloz/Katon
  • 17 – Spitfire by Boo
  • 18 – Tapedrive by BlackWine
  • 19 – Nice Guy by Hairdog
  • 20 – Catrina by Nanzee
  • 21 – Trash by Goerp
  • 22 – Party Animal X2023 by Exile

Mixed Graphics:

  • 1 – Faun by Extend
  • 2 – Wise & Fat by Atlantis, Pretzel Logic
  • 3 – Skully and His Pal by Censor Design
  • 4 – Best Buddy by Atlantis
  • 5 – Flat Floater by Artline Designs
  • 6 – Alpha-Mecha by Triad
  • 7 – Fresh Horses by Mayday!
  • 8 – WTF Am I Looking at Here? by Mayday!
  • 9 – Oblivion Grounds by Bago Zonde
  • 10 – Irony by Amid
  • 11 – Popeyed Mystery by Nah-Kolor
  • 12 – 2 my pal eddie by Chocotrophy
  • 13 – X-filés by Extend
  • 14 – Smoke by Extend
  • 15 – Sharing is Caring by Terwiz
  • 16 – Céparfé! by D-Faktory
  • 17 – Granny by Padua
  • 18 – Mari by Cult

Productions released outside compos:

Flappy Trappy + by Genesis Project/Triad (Crack)
Flying Saucers Extended +3D by Excess (Crack)
Hans Kloss +5DTF [jewel] by Demonix/Excess (Crack)
Limbo Rolling Boulder Preview by Excess (Crack)
Limbo Rotten Branch Preview by Excess (Crack)
No Bounds Diskcover (Disk Cover)
No-Skip Mix (2022 Edition) by Mayday! (Music Collection)
Retro Debugger V0.64.64 (Other Platform Tool)
rremix (Other Platform Tool)

Download: X-2023 Full Party Stuff (640)

source: csdb.dk

Music LED Spectrum Analyzer (Vu-Meter)

Mi sono tolto anche questo sfizio e ho acquistato un’analizzatore di spettro a LED (Vu-Meter), molto carino e di grande effetto ma sicuramente non adatto per applicazioni professionali, ma chi se ne frega!.

Le caratteristiche tecniche sono tante e non molto intuitive per essere modificate con due soli pulsanti posti sul retro.

Comunque le riassumo molto brevemente:

  • Rilevazione automatica Microfono o Ingresso Audio (Jack 3.5mm).
  • Possibilita di disabilitare l’orologio.
  • 12 modalità di visualizzazione.
  • 7 modalità colore.
  • Combinazione di 84 effetti di visualizzazione.
  • 8 modalità di luminosità.
  • Regolazione orologio.
  • 4 modalità di visualizzazione dell’ora.
  • Funzione sveglia.
  • Colore RGB Personalizzato.
  • Alimentazione USB 5v.

Di seguito alcune foto dell’interno.

Molto curioso il pulsante, presumo di reset che non e’ raggiungibile dall’esterno (manca il foro nella scocca) e una spina Micro USB anch’essa non raggiungibile dall’esterno.

Allego i datasheet degli integrati che vengono utilizzati e il manuale in lingua Inglese che mi e’ stato inoltrato via mail, quello disponibile scannando il QR Code del prodotto e’ solo cinese :-D

Gallery:

Download:

source: aliexpress.co

Test dell’OSSC con uscita component Video del TI-99/4A

Testing OSSC through the component Video of the TI-99/4A

Test dell’OSSC con uscita component Video del TI-99/4A

L’ODV-II sebbene e’ posto sopra l’OSSC non viene utilizzato, non lo potuto rimuovere perche’ e’ attaccato con il bioadesivo :D

Gallery:

Qui di seguito i miei presets in formato binario dell’OSSC con firmware v0.90.

  • 0: Amiga RGB
  • 1: Amiga Overscan RGB
  • 2: Commodore 64 Svideo through ODV-II
  • 3: SupaBoy RGB
  • 4: TI-99 YPbPr
  • 5: Apple II+ Composite through ODV-II

Download: OSSC Binary Presets (204)

Rilasciata la nuova versione del programma C64-Archiv v4.4

Il C64-Archiv è un semplice ma completo file manager per gestire i files del Commodore 64.

Changelog Version 4.4 (06.05.2023):

  • New: ARC, SDA and SFX files are supported. Please click here for more information. Many thanks to Elwix/Style
  • New: The DENISE emulator is supported by default
  • New: Update of parameters to HOXS64 V.1.1.2.3 and VICE 3.7
  • New: Faster import of LNX files
  • New: Option: Reminder to compress database
  • New: Option: File check based on upper and lower case letters
  • New: After changing a file name, an already existing file can be overwritten
  • New: Layout and list structure improvements
  • New: “New files” are now selectable in the search area and are marked red in the lists
  • New: Italian language file. Many thanks to xAD/Nightfall
  • New: Polish language file. Many thanks to K. Lotko
  • New: Spanish language file. Many thanks to Juan from Lemon64 forum
  • Fixed: Improved support for partxx.rar files
  • Fixed: After marking a list entry as favorite, it was not always displayed correctly
  • Fixed: Problems with LNX or Z64 files at startup
  • Fixed: Packed LHA and TAR.GZ files were not always recognized
  • Fixed: Starting programs in LHA files
  • Fixed: Crash when unpacking a GZ file if a file has no extension
  • Fixed: Several problems with P00 files
  • Fixed: Error reading empty ZIP files

Download: C64-Archiv v4.4 (381)

source: purmike.de

Greaseweazle V4 & Disc Disk Revolution 64 v0.99B3

Un po’ acerbo ma comunque interessante questo software scritto da SLC che permette di Scrivere e Leggere i formati file C64 (D64/G64) utilizzando un normale Floppy Drive da 360k con l’interfaccia Greaseweazle.

Per capire bene come funziona questo programma bisognerebbe inanzitutto leggere il README che si trova nell’archivio del programma.

Lo provato personalmente e funziona discretamente bene, l’unico problema e’ la gestione doppia faccia dei Floppy Disk per Commodore 64, non mi sto a dilungare troppo su questa questione ma in parole povere i Floppy Drive PC non permettono di girare il floppy disk per utilizzare anche l’altra faccia del Floppy Disk, il sensore ottico e’ presente solo sul lato sinistro del lettore (il Floppy Drive del Commodore 64 non ha questo sensore).

Esistono delle MOD per raggirare questo irritante problema, mod non proprio immediate e non per tutti i Lettori.

Dunque diciamolo senza peli sulla lingua, se volete leggere e scrivere Floppy Disk per Commodore 64 quello che consiglio io e’ il software OPENCBM + Hardware XUM (ZoomFloppy) o simili e un drive nativo del Commodore 64 (1541/1541-II). :-D … e va tutto alla grande.

Download: Disc Disk Revolution 64 v0.99B3

BCC Party #17: C64 – Official demo party results

Questi sono i risultati ufficiali del Demo party BCC #17 che si e’ concluso il 30/04/2023. Per maggiori informazioni o aggiornamenti visita il sito CSDB nella sezione BCC #17.

C64 Demo:

  • 1 – Strange New World by Delysid
  • 2 – Battle Stations by Hokuto Force

C64 Music:

  • 1 – Tales From The Crib by Toggle
  • 2 – We’re all Hardcore Supermensch by Røly
    • Lángoló Delfineken Lovagolunk át a Boldogság Kráterein by dalezy    
  • 4 – Saudade No. 3 by Mibri
  • 5 – Undecided by Spider Jerusalem
  • 6 – Evening Primrose Oil by GI-Joe        
  • 7 – Atlantis Rising by Nordischsound        
  • 8 – Midnight Strobes in the Sky by Xiny6581        
  • 9 – Trapped! by Proton        
    • Summer Sunday by DJ Space        
  • 11 – Let The Bass Rule by PowerTrace        

C64 Graphics:

  • 1 – Hokuto Fox by Fabs
  • 2 – Wartime by Grass
  • 3 – Sparkle Tail by Fabs
  • 4 – Galaga Alien by Slaxx
  • 5 – ChatBot by Slaxx

WiLD Demo:

  • 1 – Lotus SID Cover by Excess        
  • 2 – Grimassenschneider by Prof. Pi^2    

C64 Fast Intro:

  • 1 – Shake Memories by Hokuto Force
  • 2 – Opticalcraptro4k by Excess
  • 3 – Shadow-Intro by Genesis Project
  • 4 – Lotus Radio by Excess
  • 5 – Große Kunst by Hotstuffaz

Mixed Graphics:

  • 1 – The White Dragon by Atlantis
  • 2 – Petsciing Mantis by Hokuto Force
  • 3 – Begin Your Journey by Hokuto Force

Mixed Music:

  • 1 – Drunken Sailor by Mayday!
  • 2 – Another One Bites The Dust by Finnish Gold
  • 3 – Inside by Triad
  • 4 – Wildberry Lillet by Excess
  • 5 – Love Profusion (C64 Gone Wild) by Hokuto Force
  • 6 – You’re Doing Well by Hokuto Force
  • 7 – Child in Time (Dub Purple Remix) by Atlantis
  • 8 – Never get Outta da Car by Hokuto Force
  • 9 – Blazing the C16 Trail by Padua
    • Call of Magic by Manganoid

Download: BCC #17 Full Party Stuff (373)

source: csdb.dk

Testing Greaseweazle V4

Testing Greaseweazle V4

Il dispositivo USB Greaseweazle consente di collegare una vecchia unità floppy drive al tuo computer per leggere/scrivere floppy disk (Amiga, Atari, Commodore, Amstrad, Sinclair, PC, macchine CNC, strumenti musicali, ecc. ).

Greaseweazle ti consente il controllo completo dell’unità floppy tramite USB ed è possibile acquisire e analizzare qualsiasi formato del disco: PC, Amiga, Amstrad, PDP-11, strumenti musicali, apparecchiature industriali e altro ancora.

Greaseweazle supporta anche la scrittura di immagini su floppy disk, inclusi quelli comunemente usati per la conservazione online (ADF, IPF, DSK, IMG, HFE, …).

Gallery:

Greaseweazle GITHub Repository: https://github.com/keirf/greaseweazle
GreaseweazleGUI: https://desertsagesolutions.com/greaseweazlegui/
FluxMyFluffyFloppy: https://github.com/FrankieTheFluff/FluxMyFluffyFloppy

Puoi acquistare Greaseweazle V4 su amigastore.eu

C64 B.G.Pack: Critical Mass +DFIW / Greyfell +7DW +Map …

NEW TAG: C64 BIG GAME PACK

E’ stato rilasciato del nuovo Software per Commodore 64.

Titoli:

  • Seawolf II +
  • Blockie +1D
  • Commodore Connection +3D
  • Word Slide! &D
  • Ster Weg (tel mee 4) [dutch]
  • Op Naar De Top (tel mee 3) [dutch]
  • Kegel Baan (tel mee 5) [dutch]
  • Koppie Koppie (tel mee 2) [dutch]
  • Kikker Sprong (tel mee 1) [dutch]
  • Stunt Car Racer (SuperCPU)
  • Commodore-Connection +1D
  • Accuse 64 Preview &D
  • Le Mans 2023 +4HP
  • Turbo Charge +10DFHIR
  • Seawolf II +1F
  • Attacker +1G [HF]
  • Super Sound System +D
  • Blocback +
  • The Quest +DIW [HF]
  • Zelya – Slava Ukraini +4H
  • Le Mans 2023 +2
  • Dagon’s Awakening (Community Edition)
  • Tritopia V1.1
  • Memory Lane R2
  • Tritopia V1.1 +D
  • Nautilus +5DG
  • Souls of Darkon +DW [HF]
  • Mr Tester &D
  • Nautilus +5DG [dutch]
  • La Venganza Del Toro Preview +T
  • Autoduel Enhanced
  • Memory Lane R2.1
  • Memory Lane R2.1 (C128)
  • GP Cars
  • Time and Magik +DIW [HF]
  • GP Cars +2
  • Duotris +2FDT
  • GP Cars +4
  • Ogre Enhanced (IDE64 Release)
  • Cracky +3
  • Cracky +2D
  • Rambler
  • Roguelike 10
  • Rambler +3
  • Greyfell +7DW +Map [HF]
  • Grid Commander Preview
  • Cracky +4HD
  • Transylvania +DIW [HF]
  • Krisp +3
  • Sulphur Eye +TS [3dck]
  • XBomber Rebuild Final +2D
  • Hopprenn [norwegian]
  • XShoot Rebuild Final +2D
  • For Speed We Need 3
  • Lost Realms of Murkasada Episode 2 +2
  • The Institute +DIW [HF]
  • Ron Preview
  • Mots Magiques +1D [retail]
  • Robocop +8DFHIR [bugfix] (EasyFlash)
  • Missile Command +2HD
  • Conway’s Game of Life Preview 2 +D
  • Tritopia [french]
  • Kiki +2HDT
  • For Speed We Need 3 +5D
  • Miner 2049er +5DGHJM 16in1
  • The King +4T 100% [bugfix]
  • Shisen Sho
  • Shisen Sho +4
  • Cacorm +4HDG
  • Mad Monkey +4HDT
  • Space Station 23 +3D
  • Alter Ego (IDE64 Release)
  • Boulder Dash Junior VIII +2H
  • Lost Realms of Murkasada Episode 2
  • Shisen Sho 100%
  • Snake vs Bomb 2 – Canyon Chaos
  • Snake vs Bomb 2 – Canyon Chaos +3D
  • Serpland +4TD
  • 8MIDAS
  • Critical Mass +DFIW [HF]
  • 8MIDAS +2
  • 8MIDAS +
  • Dino Nest Preview
  • Dino Nest Preview 2
  • GP Cars +4H (EasyFlash)
  • NewsStand +3
  • Adventure 1
  • Zombie Evasion Through the Darkness
  • Hide & Seek VCC $20 +2
  • Karlsquell Zahlenraten Deluxe – Black Edition [german]
  • Irrweg Meister
  • Black on Black – The Card Game
  • Black-man +3
  • Hide & Seek VCC $20
  • Electro World +4HDG
  • Black on Black – The Card Game +
  • Space Station 23 V2 +4D
  • UDLRB Game +
  • Irrweg Meister +1D
  • The Castles of Doctor Creep (EasyFlash)
  • Moon Cresta +6DHM [HF]
  • Irrweg Meister +1D
  • Dare Devil Denis +4DGHM
  • Gruds In Space +DFW
  • News Stand +4D (EasyFlash)

Download: All Games in One Archive (2045)

source: csdb.dk

Rilasciata la nuova versione delle DiagROM v1.3 per Amiga

Cosa sono le DiagROM?

Le DiagROM sono delle ROM diagnostiche per gli Home Computer della serie Commodore Amiga. Queste ROM tornano molto utili in alcune sistuazioni, tipo quando il computer non esegue correttamente il boot o si blocca.

Changelog:

  • Well decided to release 1.3 far too many people are still using 1.2.1 so this is now the releaseversion.
  • Read the text “FuturePlans.txt” for more info.
  • three might be updates. as V1.3 please check the date. but it will be bugfixes only.
  • Now default also produces a CD32 image to be burned on 27C800 Proms.
  • Fixed issue with ghostfastmem found on AA3000+ boards (detectes fastmem that isn’t there)
  • Fixed Addresserrorissue while playing testmodule on 68000 machines.
  • Fixed issue with Autoconfig printing forever (actually 65535 times) if there was no cards detected.
  • On RGB test. added white bars at every colorchange to make it more easy to count out what color is shown.
  • RTC test: added a adjustfunction telling how many frames between everytime RTC changes (second) to help adjusting RTC.
  • Added function to constantly monitor one memaddress. This is for dev of new hardware and not to diagnose issues.
  • Fixed addresserror crash on audiotest using 68000/010 CPU
  • Changed memorytestroutines to the new updated.
  • Fixed autoconfig so it would not end in a endless loop if no autoconfigcards was detected.
  • Fixed autoconfig with outside checking from github to handle boards with an illegal configuration better.
  • Simple Audio waveformtest now supports volumechanges and also HOPEFULLY oddbyte-bug in Sinuswaves are fixed
  • Some minor undocumented bugfixes.
  • Now the new memtestroutine actually seems to work “x” is just hardcoded testareas, but the manual option “7” now lets you
  • select what area to test and the depth of check (how many longwords between all tests 1 being every byte checked) (higher=faster test)
  • AGAIN Long pause.. ERASED the memtestroutine I was working on redid it TOTALLY!. available as “x” in memtest menu!
  • New Memtestroutine now should handle when colliding with workareas.
  • Manualtest routine now swapped to the new testroutine. you can now enter selected area to scan AND change blocksize.
  • higher blocksize=more accurate addresstest check.
  • also if you enter wrong order of area to scan it will be handled. 0 byte scanarea will cancel.
  • New experimental memtestroutine in the works. right now only doing a test of HARDCODED 16MB fastmem on A4k/3k
  • Should be much faster, ASWELL as it should handle address-error issues! TEST IT HARD PLEASE!
  • Also contains bug in Zorro handling asking boards to be shut down, issued via Github! (thanx!!)
  • Noticed that CSPPC did not work on DiagROM. This as it seems the board needs time to startup (HEY P5.. handle it with RST??)
  • so doing some waiting and resetmagic if a CSPPC is detected. not it starts OFTEN! (not always, if not. do a reset and it will start)
  • Fixed bug so if no chipmem available at boot, it doesnt try to do a addresserrortest of that area anyway.
  • Fixed scrollbug leaving traces of lowest pixelrow.
  • Added function in Autoconfig mode that lists a summary of detected boards.
  • Added About text.
  • Added support for handling 2 different workmem areas: Chipmem and Fastmem, showing info about it in systeminfo screen.
  • Systeminfo screen if detecting a 060 will show PCR registerbits.
  • If A3000/A4000 motherboard memory or CPU slot memory is found scanning of A1200 CPU Slot memory is disabled, This will hopefully stop
  • machine to crash with a 3640 installed and maprom enabled.
  • Found a interesting behaviour on Amiga 4000. If you have no chipmem, and write something to any chipmemaddress and then
  • read anything from any chipmemadress (not even same as you wrote to) THAT value will be read! so on an A4000 with no chip.
  • the memorydetectroutine would say that it finds a shadowram. also the UDS/LDS test said “ok” even it it impossible could be.
  • so fixed that by doing a write to chipmem with $ffffffff so it will read that if you do not have any chipmem. making the tests more true.
  • A1k Version have not been working for a while due to spaceissues. removed more or less all “not important” tests tomake it fit into the
  • very limited 64k bootrom. so it should work again.
  • Fixed bugs when using a 68000 CPU (010 aswell?) that crashed IRQ/CIA tests and also Extended chipmemtest. (Addresserror etc)
  • Also fixed more information in crashscreen.
  • During Startup, UDS/LDS test was done by writing $ff to diferent places, this could be wrong as no memory can also
  • show up as $ff changed value to $aa to be more “random” if memory is not present.
  • At startup, chipmem is filled with its memoryaddress, while doing this you see a checkered-pattern on screen.
  • After that, it verifies that the address contains that data, while doing this you see a distorded colorpattern on screen.
  • if fail, it will show what memaddress it fails at, memaddress as binary and also what it actually contained (should be its same address)
  • So no more telling ram is ok when thee was shorted/missing addresslines. Now check actually checks ALL memory and not only beginning.
  • Doing Addresserrorchecks on Chipmem AND workarea.. if left mousebutton pressed at poweron.
  • fastmem is chosen ar priority ram, if no fastmem found, chipmem will be used but screen turned off.
  • if addresserror found in chipmem, chipmem will be discarded. will be handled different later
  • New initcode in start. at memfail bits read will be written as green is correct, red if failed.
  • Also during error, a dividertext will be printed every 512k block

Download: DiagoROM v1.3 Stable (287)

source: diagrom.com

ODV-II (CVBS-SVideo to YPbPr) + OSSC (Open Source Scan Converter)

ODV-II (CVBS-SVideo to YPbPr) + OSSC (Open Source Scan Converter)

Ho voluto provare anche il convertitore ODV-II per poter utilizzare l’OSSC anche con ingressi CVBS e S-VIDEO (OSSC non supporta nativamente questo tipo di ingressi video).

Ho scelto questo prodotto e non altri per tre motivi:

  • Il costo.
  • La qualita’ video, non era importante la perfezione assoluta.
  • Uscita segnale convertito in YPbPr.

Il risultato è andato al di sopra delle aspettative, funziona bene , l’uscita dell’ODV-II e’ in component (YPbPr) cosi’ restano liberi gli ingressi SCART-RGB e VGA sull’OSSC , inoltre l’ODV-II ha un terzo ingresso YPbPr.

L’ODV-II ha anche la possibilita’ tramite pulsantino di selezionare alcuni filtri Video che trovo assolutamente imbarazzanti difatti lo configurato in modalita’ pass-through e un’altro pulsantino per selezionare gli ingressi video.

Di seguito le foto di alcuni test con il Commodore 64 dove ho utilizzato l’uscita S-Video e inoltre anche le foto del PCB perche’ non le ho trovate in rete, allego anche i datasheet degli integrati che vengono utilizzati.

Gallery:

Download:

ODV-II PDF Datasheet (230)

Rilasciato nuovo FW SD2Snes/FXPAK Pro v1.11.0 Final

Ikari ha rilasciato il nuovo firmware per la SD2Snes / FXPAK Pro la Flash Cartridge per Super Nintendo/Famicom. Le istruzioni per l’aggiornamento le potete trovare qui.

Scusate il ritardo ma mi è sfuggito di postarlo qui.

Features added:

  • First firmware release to support FXPAK Pro Rev. D
  • [All] USB (usb2snes) support by RedGuy.
  • [All] save state support (via USB/savestate2snes) by acmlm, total, Myria, RedGuy, FURiOUS, ikari_01
  • [All] stand-alone save state features by FURiOUS
  • [All] some compatibility improvements and optimizations for stand-alone save states by ikari_01
    • Add support for YAML list items for multiple savestate_fixes entries per game
    • Add support for simple bitwise operations on savestate_fixes patches
    • Add support for verbatim code execution on savestate_fixes patches – notably fixes Star Ocean (decompressed) save states (however the save state hook still needs CPU time optimization to prevent music glitches in Star Ocean.)
    • Add IRQ support on top of NMI for the save state hook – this enables save states on Out Of This World and possibly other games that only use IRQ. Also fixes controller input capture on a number of games so the game-specific input hacks could be eliminated.
    • Moved save state code outside of the USB hook area to make room for USB hook execution.
  • [All] SGB support by Redacted173.
  • [All] favorite games list by freelancer42

Fixes:

  • [All] Fixed savestates crashing occasionally when loading (and sometimes saving)
  • [All] Fixed Star Fox locking up during sortie sequence when in-game hooks are enabled.
  • [All] Updated FURiOUS’s Savestates Readme to reflect changes pertaining to In-game hook.
  • [All] Fixed data caching bug in MSU1 data extension which could cause wrong data to be streamed.
  • [All] Savestates: do not try to capture data that is already in cartridge space anyway (e.g. SRAM). Fixes text distortion in Near’s Bahamut Lagoon translation when loading a state.
  • [All] Fixed YAML config parser to support comment signs after list start items
  • [All] Fixed SNES open-bus contamination (fixes sprite flickering in Near’s Bahamut Lagoon translation, certain speed runs that rely on open bus behaviour)
  • [All] (hopefully) fixed rapid data line toggling sometimes resulting in address line glitches, causing random crashes in extreme cases, and occasional garbled graphics on SMRPG among others.
  • [All] Fixed data integrity problems when loading BSX games.

Known issues:

  • Due to integration of the savestate handler into the in-game hook, the SNES CPU cycle cost for the in-game hook has increased. This reintroduces some issues when in-game hook+savestates are enabled, such as a corrupted Equip menu in Final Fantasy III/VI. I am planning to do an overhaul of the savestate code which will address this issue as well.
  • When in-game savestates are enabled and set to the default button combination, pushing the buttons to temporarily or permanently disable the in-game hook will result in a crash. This happens due to overlap with the savestate button combination.
  • When in-game savestates are enabled and the “load state” button combination is pressed, the handler will try to load a state even if no state exists yet for the current game. This will lead to a crash and sometimes results in a still image being displayed from a previously played game’s savestate.

Download:

source: sd2snes.de

Rimpiazzato il mio convertitore da SCART RGB a HDMI/DVI

Ho rimpiazzato il mio economico convertitore da SCART RGB a HDMI/DVI con l’OSSC (Open Source Scan Converter)

Era da diverso tempo che volevo acquistare questa interessante periferica e data la disponiblita’ su Amazon con spedizione un giorno con PRIME e il firmware maturo e anche lo sviluppo attivo, grazie a marqs, ho fatto questa pazzia.

Alcuni aspetti del software sono sicuramente migliorabili ma gia’ di suo funziona piu’ che bene.

Non vi sto a spiegare cosa fa e cosa non fa’ questa periferica, si trova di tutto in rete.

Esempio:

Wiki: https://junkerhq.net/xrgb/index.php/OSSC
Firmware: http://www.infocult.com/m/ossc/fw/
Beta Firmware: https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/
GitHub: https://github.com/marqs85/ossc