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Posts Tagged ‘firmware’

USB Stick STM32 (Gotek) HxC Floppy Emulator: Firmware v3.0.6.0a

15 September 2015 Nessun commento

Jean-François DEL NERO (la persona che sta dietro lo sviluppo del Floppy emulator HxC SD) ha recentemente rilasciato una versione del firmware HxC compatibile con il chip STM32 utilizzato nel Floppy Drive Gotek.

Questo significa che possiamo godere di quasi tutte le features che il firmware HxC supporta anche per l’economico Floppy Drive Gotek.

Il bootloader per convertire il floppy drive Gotek in HxC compatibile va acquistato sul sito di HXC 2001 inviando un’email a Jean-François DEL NERO. Il prezzo del bootloader e’ di 10 euro una tantum per ogni Gotek che si vuole aggiornare/convertire. Gli aggiornamenti successivi del software sono gratuti e possono essere fatti da chiavetta USB.

The HXC Usb (Gotek) firmware supports:

Release notes Firmware USB HxCFloppyEmulator v3.0.6.0a

  • Low level write layer redesigned : Some write issues solved.
  • 2 digits display detection issue corrected.
  • HFE : Index timing changed/corrected.
  • Select button added at the JA jumper position.
    • This additionnal button and the I2C LCD screen allow you to freely select a file image without the indexed mode or any selector software.
  • Indexed mode : “Previous”/”Minus” button repeat rate reduced.

Download: USB Stick STM32 (Gotek) HxC Firmware v3.0.6.0a (1042)

source: hxc2001.com

Rilasciato il nuovo fimware v0.1.7 (Beta 4) per la Cartridge SD2Snes

Ikari ha rilasciato il nuovo firmware per la SD2Snes la Flash Cartridge per Super Nintendo/Famicom. Le istruzioni per l’aggiornamento le potete trovare qui.

Download: SD2Snes Firmware v0.1.7 Beta/Preview Rev 4 (1306)

Full Changelog:

  • Prevent software from using uninitialized DMA ch.0 transfer to corrupt the stack (fixes Nightmare Busters)
  • Disable PPU region patching during the menu
  • MSU1: Stop audio playback on reset (fixes static buzzing noise in games after soft-resetting out of an MSU1 game)
  • Cx4: Add a switch for original/fast mode. “Original” mimics the Cx4 timing better (Megaman doesn’t die in MMX2 attract mode) whereas “Fast” uses a single CPU cycle for every instruction, improving frame rate when drawing polygons (rotating head in MMX2 intro).
  • Hide dot files and directories again (Regression in 0.1.7).
  • “Stealth Mode” for in-game hook memory area hides the memory region used by in-game routines from games. (Fixes Equinox, Lion King)
  • In-game hooks are a bit less intrusive in terms of CPU time, hopefully reducing glitches a bit with problematic games.
  • System Information screen shows file system usage on card.
  • Slow down DSPx a bit to better match original speed (should have no noticeable effect)
  • Font height is reduced by one pixel to increase readability (lines of text are more distinguishable). This has an effect on the font style so some might not like it…?
  • Background is greyed out when a window is active in foreground
  • Menu now uses the dynamic hierarchical menu system, with automatic calculation of window dimensions, etc. Not much of it can be seen at the moment due to the lack of menu entries.
  • Experimental SRAM mapping for Cx4
  • FPGA: adjust address sampling time for “end-of-cycle” events. Should help primarily with DSP1 glitches.
  • MSU1: initial volume now adheres to the latest spec (initial volume = 0) so it must be initialized by software to the desired level. This actually breaks my own example player I will post an updated version of it shortly.

Prosegui la lettura…

USB Stick STM32 (Gotek) HxC Floppy Emulator: Firmware v3.0.5.4a

4 August 2015 3 commenti

Jean-François DEL NERO (la persona che sta dietro lo sviluppo del Floppy emulator HxC SD) ha recentemente rilasciato una versione del firmware HxC compatibile con il chip STM32 utilizzato nel Floppy Drive Gotek.

Questo significa che possiamo godere di quasi tutte le features che il firmware HxC supporta anche per l’economico Floppy Drive Gotek.

Il bootloader per convertire il floppy drive Gotek in HxC compatibile va acquistato sul sito di HXC 2001 inviando un’email a Jean-François DEL NERO. Il prezzo del bootloader e’ di 10 euro una tantum per ogni Gotek che si vuole aggiornare/convertire. Gli aggiornamenti successivi del software sono gratuti e possono essere fatti da chiavetta USB.

The HXC Usb (Gotek) firmware supports:

Release notes Firmware USB HxCFloppyEmulator v3.0.5.4a

  • Amiga : Extra Disk change delay added. Solve some disk change issues (Protracker 3.15, Defender of the Crown,…).

Download: USB Stick STM32 (Gotek) HxC Firmware v3.0.5.4a (1860)

source: hxc2001.com

Everdrive N64 – OS Update v2.09 released (v2.00+ rev only)

18 February 2015 Nessun commento

E’ stato rilasciato un nuovo aggiornamento del sistema operativo (OS) per la Everdrive N64 Flash Cartridge (Nintendo 64) di Krikzz. Le istruzioni per l’aggiornamento le potete trovare qui.

Changelog:

  • 2.09 (21.01.2015)
    • “CRC Check” option to enable/disable CRC check
    • FPGA code update
  • 2.08 (14.11.2014)
    • Minor fix of bootcode
  • 2.07 (12.11.2014)
    • Fixed “Self test” menu
  • 2.06 (12.11.2014)
    • Fully functional GameShark. Special thanks to Parasyte and Modman for new GS core!
    • Automatic save and loading GS codes when user change the game. “Auto cheat” option should be enabled
    • Fixed graphics bug in “RTC setup” menu (ED64 V3)

Download: Everdrive N64 - OS Update v2.09 (1262)

source: krikzz.com

Rilasciato il nuovo fimware v0.1.7 (Beta 3) per la Cartridge SD2Snes

Ikari ha rilasciato il nuovo firmware per la SD2Snes la Flash Cartridge per Super Nintendo/Famicom. Le istruzioni per l’aggiornamento le potete trovare qui.

Full Changelog:

A minor update, mainly in the name of stability. This hopefully eliminates glitches unrelated to the in-game buttons on some consoles, e.g. Seiken Densetsu 3 rebooting intermittently or graphical glitches in DKC 2+3, that had been introduced with v0.1.7 preview 1.

  • Reintroduce more aggressive filtering for control and address lines from the SNES, previously removed after v0.1.6
  • Unify and centralize signal edge detection for all sub-units (e.g. S-RTC, MSU1, BSX, DSP etc.) instead of each unit having its own (slightly different) edge detection.
  • In-game controller scan has become slightly more time effective under certain circumstances (Auto Joypad Read enabled but no NMIs).
  • In-game hooks are now disabled for 10 seconds after loading or resetting a game to help certain games get past their boot screens. This will be configurable in the final.
  • Reconfigure the FPGA only when necessary on warm reset, speeding up “reset to sd2snes menu” by a couple hundred milliseconds.
  • Fix an MMIO access priority bug for DSPx.
  • Fix BS-X ROM detection for games with 2 startups left.
  • Fix directory browsing being broken after setting the clock.

Download: SD2Snes Firmware v0.1.7 Beta/Preview Rev 3 (1319)

source: sd2snes.de

Everdrive N64 – OS Update v2.05 released (v2.00 rev only)

28 September 2014 Nessun commento

E’ stato rilasciato un nuovo aggiornamento del sistema operativo (OS) per la Everdrive N64 Flash Cartridge (Nintendo 64) di Krikzz. Le istruzioni per l’aggiornamento le potete trovare qui.

Changelog:

  • After reset, file browser returns where you was before than run the game, instead of just go to the root.
  • Users can change default save type in save_db.txt
  • ED64-V3 support.
  • Fixed default save type for some games.
  • Changed save memory initialization, it fix the problems with some games.
  • Fixed possible problems with sram and flash ram saves.
  • Fixed ramnom hangs after reboot.
  • Self test function. Cart stability diagnostic.
  • Improved eeprom implementation.

Download: Everdrive N64 - OS Update v2.05 (1076)

source: krikzz.com

Rilasciato il nuovo fimware v0.1.7 (Beta 2) per la Cartridge SD2Snes

26 September 2014 Nessun commento

Ikari ha rilasciato il nuovo firmware per la SD2Snes la Flash Cartridge per Super Nintendo/Famicom. Le istruzioni per l’aggiornamento le potete trovare qui.

Full Changelog:

It addresses some issues reported with v0.1.7 preview (and some others).

  • Satellaview works again. BSX alters the original interrupt vectors at run time. The original interrupt vectors are now saved per hook call, not only once when loading the ROM.
  • In game buttons now work with MSU1, too.
  • Automatic hook method choosing: NMI is default but switched to IRQ when no NMIs are triggered. If both occur, NMI has priority. This should enable the in-game buttons for games that previously did nothing.
  • The hook routine saves some CPU time when auto joypad read is enabled by the game – it will just reuse the result instead of doing its own controller scanning. Also the controller is now only scanned every 8 frames. This helps alleviate some glitches, e.g. Secret of Mana now starts up correctly. There are still some glitches left which can’t be eliminated fully.
  • Auto region patching works again without having to delete the sd2snes.cfg.
  • BSX now emulates Type 1 memory packs instead of Type 2. Apparently the BSX BIOS is buggy with Type 2 packs when they contain HiROM games that are supposed to be run from PSRAM. So, at least Bomberman works now, and probably others too.
  • Fixed BSX PSRAM shadowing for HiROM.
  • Files and directories with “hidden” or “system” attributes are now actually hidden from the file browser.

Download: SD2Snes Firmware v0.1.7 Beta/Preview Rev 2 (1394)

source: sd2snes.de

Rilasciato il nuovo fimware v0.1.7 (Beta) per la Cartridge SD2Snes

19 September 2014 Nessun commento

Ikari ha rilasciato il nuovo firmware per la SD2Snes la Flash Cartridge per Super Nintendo/Famicom. Le istruzioni per l’aggiornamento le potete trovare qui.

Full Changelog:

  • In-game button combinations are in effect. See the table below for the key mapping. Note that some games show glitches with the in-game functions in place. I added an additional feature to temporarily disable them in case of game glitches (e.g. Secret of Mana hangs at the Squaresoft logo, displaying only garbage). I’m not entirely happy with the button choice but it will do for now. ;)
  • LED blink codes for file system errors – e.g. in case the SRM file cannot be saved this will tell you that something’s gone wrong. The blink codes are yet to be listed.
  • Also the sd2snes will retry saving until it works so you have the chance to swap out the SD Card. In that case the directory structure must be present where the sd2snes expects to save the file.
  • “Screen saver” – in the menu, the screen is darkened after some idle time to reduce wear on CRT and plasma screens.
  • Memory sharing between SNES and the sd2snes CPU is greatly simplified (The FSM is reduced to only 5 states instead of 18) and timing is more relaxed. This should help with stability on a wider range of consoles.
  • On-the-fly file browsing. Also shows a little “loading…” window when loading directories/files.
  • Windows are now blue so they stick out better in front of yellow directory listings.
  • Cx4 data ROM is now embedded in the FPGA configuration – no more need for the external file cx4.bin.
  • Initial Satellaview clock is back to 18:00:00 from 18:05:30.
  • SD cards can be hotswapped. Currently there is no automatic refresh of the file list so tapping reset on the SNES or changing the directory is necessary to get the new contents.
  • The status line is moved upward a few pixels so hopefully it doesn’t get eaten by overscan.
  • Navigation: When scrolling page-wise with the right D-pad arrow, the end of the file list is now aligned to the bottom of the screen.
  • Navigation: The shoulder buttons can be used to jump to the beginning/end of a directory listing.
  • Bugfix: some compatibility issues with a number of games. (Super Play Action Football (S-RTC interference), GP1 Part II (WRAM initialization), Human Grand Prix (mapper detection bug))
  • Bugfix: properly initialize FPGA state machine (on some consoles the menu failed to start at all)
  • v0.1.7 final will contain menu items for various configuration settings and a cheat interface.

In-game button mappings:

  • L+R+Select+Start = Reset game
  • L+R+Select+X = Reset to sd2snes menu
  • L+R+Start+B = Disable cheats
  • L+R+Start+A = Enable cheats
  • L+R+Start+Y = Kill in-game routines (in case they interfere with game operation).
  • L+R+Start+X = Temporarily kill in-game routines (~10 seconds – if you need to get past a glitch but don’t want to lose in-game buttons)

Download: SD2Snes Firmware v0.1.7 Beta/Preview (1261)

source: sd2snes.de

C64SD V2 Infinity + ITS aggiornamento firmware v0.10.3.9

ITS TAP Module

E’ stato rilasciato un nuovo firmware per l’interfaccia C64SD InfinityITS di Manosoft

Changelog:

  • Implementata funzionalita’ che permette di registrare un riferimento (indipendente per ciascun file .TAP) relativo alla posizione attuale del nastro premendo il tasto rosso sul retro della scheda durante l’utilizzo di un file .TAP. L’utente puo’ poi impostare il puntatore di lettura sul file .TAP alla posizione precedentemente salvata semplicemente premendo
    il tasto “Next” della scheda. Questa funzionalita’ puo’ essere utilizzata durante il caricamento dei files .TAP contenenti piu’ programmi (Multi load .TAP) o con i giochi che richiedono di resettare il contatore sul registratore e, successivamente, di riavvolgere il nastro fino a quel punto specifico.

Download: C64SD (ITS) Firmware v0.10.3.9 (1449)

source: manosoft.it

Rilasciato il nuovo fimware v0.1.6 per la Flash Cartridge SD2Snes

E’ stato rilasciato il nuovo firmware per la SD2Snes Flash Cartridge (Super Nintendo/Famicom) di Ikari. Le istruzioni per l’aggiornamento le potete trovare qui.

Changelog:

Added:

  • OBC1 support (Metal Combat: Falcon’s Revenge works)
  • Menu now displays the 10 most recently played games instead of one.
  • Hidden and system files are now ignored in the file browser.
  • Some minor internal changes for convenience of development.

Fixes:

  • Partial-size BS dumps should now load correctly.
  • Fixed a PSRAM mapping bug in the new BS-X mapping logic that caused graphical corruption on some games (notably Treasure Conflix garbled sprites)
  • SRAM mapping for LoROM
  • 0000-7fff only. Fixes saving in some games, e.g. Ys III Wanderers from Ys.

Download: SD2Snes Firmware v0.1.6 (1361)

source: sd2snes.de

Everdrive N64 – OS Update v2.04 released (v2.00 Hardware rev only)

26 November 2013 Nessun commento

E’ stato rilasciato un nuovo aggiornamento del sistema operativo (OS) per la Everdrive N64 Flash Cartridge (Nintendo 64) di Krikzz. Le istruzioni per l’aggiornamento le potete trovare qui.

Changelog:

  • 2.04 (31.10.2013)
    • Fixed problem with corrupted file names
  • 2.03 (30.10.2013)
    • Fixed IPS patching bug
  • 2.02 (28.10.2013)
    • Bugfix
    • More space for overscan area
  • 2.01 (27.10.2013)
    • Bugfix
  • 2.00 (26.10.2013)
    • OS Is not supported with EverDrive V1!!!
    • Colpletely new OS was made from zero
    • New FPGA core
    • Faster SD interface. Now trasfer speed up to 23Mbyte/s
    • GameShark cheats.
    • IPS/APS patches support
    • Auto cheats loading.
    • Auto IPS/APS loading
    • Forcing of TV mode in the game. It may help to run some PAL games in color with NTSC system
    • New menu interface
    • Auto CRC fix. May help to run some hacked roms with bad checksum
    • Menu supports two resolutions 320×240 and 640×480. Probably will be useful for some RGB moded systems which blinks in 640×480 mode
    • New controller PAK manager
    • Controller PAK auto backup function
    • Winks works with NTSC systems in color
    • Some other minor improwments (:
    • Copying data from file to file, ringht in menu. To make some extra copy of saves, for example
    • File byte swapping. Useful for emulator save files converting
    • Menu supports analog stick

Download: Everdrive N64 - OS Update v2.04 (1155)

source: krikzz.com

C64SD V2 Infinity + ITS aggiornamento firmware v0.10.3.8

ITS TAP Module

E’ stato rilasciato un nuovo firmware per l’interfaccia C64SD InfinityITS di Manosoft

Changelog:

  • Aggiunto il supporto per i files con i nomi lunghi e per quelli contenenti caratteri speciali.

Download: C64SD Firmware v0.10.3.8 (1372)

source: manosoft.it

1541 Ultimate II: New firmware v2.6h

E’ stato rilasciato un nuovo aggiornamento firmware per l’interfaccia 1541 Ultimate II di Gideon. Questa versione del firmware e’ compatibile solo con la versione della cartuccia 1541 Ultimate II (nuovo fpga).

Version 2.6h includes some new features and fixes:

  • Timing fixed for C64C
  • Newer version of built-in MOD player.
  • Bug fixes regarding USB stick removal.
  • Enhancements under the hood for networking support. Network support will be enabled later, is not part of this version!

Release notes:

  • Version 2.6h contains some small fixes on top of 2.6d. This build is a DUAL DRIVE version with NO SID emulation.

Download: 1541 Ultimate II Firmware v2.6h (1367)

source: 1541ultimate.net

C64SD V2 Infinity + ITS aggiornamento firmware v0.10.3.7

ITS TAP Module

E’ stato rilasciato un nuovo firmware per l’interfaccia C64SD InfinityITS di Manosoft che risolve alcuni problemi di compatibilità presenti nella versione precedente con alcuni Filebrowser.

Download: C64SD Firmware v0.10.3.7 (1293)

source: manosoft.it

1541 Ultimate Plus (MK1): Unofficial firmware v2.6d by Brandon

Ci spiace, ma questo articolo è disponibile soltanto in English.